Coursework
Coursework in the Instructional Design & Technology M.A. (Instructional Systems track) at the University of Central Florida. Courses are grouped by status (in-progress, core, and supporting/methods) and include the term and a brief description of the focus and key takeaways.
In-Progress Coursework
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EME 6507 – Multimedia for Education and Training Semester: Fall 2025 (In Progress)
Examines research-based principles of multimedia learning and how to apply them in educational and training contexts. Projects include a graphics/layout artifact, audio production, and a web-based multimedia module that integrate video, audio, and graphics to support learning.
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EME 6705 – Administration of Instructional Systems Semester: Fall 2025 (In Progress)
Focuses on managing instructional design projects and systems, including planning, communication, risk management, and leadership within instructional design teams. Scenario-based assignments emphasize collaboration and applying project management concepts to real-world instructional design challenges.
Core Courses
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EDF 6401 – Statistics for Educational Data Semester: Spring 2026 (Planned)
Introduces statistical concepts and procedures commonly used in education, including descriptive statistics, correlation, and basic inferential techniques. This course will support data-informed decision making in instructional design, evaluation, and research.
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EME 6613 – Instructional System Design Semester: Planned
Provides an in-depth examination of instructional systems design models and processes, with an emphasis on analysis, design, development, implementation, and evaluation (ADDIE). The course will strengthen my ability to design systematic, learner-centered instruction for diverse educational and training settings.
Supporting & Methods Courses
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EME 6614 – Instructional Game Design for Training and Education Semester: Spring 2026 (Planned)
Explores the design of games and game-like experiences to support training and education, with attention to motivation, feedback, and meaningful learning outcomes. This course will help me design engaging, game-based learning activities that complement more traditional instructional approaches.